Nadia


Nadia is a still in developing game, it’s a narrative platform  that tells the tale of a mother who goes searching for her lost daugther. This project made me get acquainted with 3D modelling programs such as “Substance Painter” and “Maya”; another problem i had to deal with was the optimitation of a the code, particularly with all the problems tha baking a huge scene and using emissive materials can bring.

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michelangelonigro99@gmail.com

P.IVA 07239960482

Italy, FI

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