“DogHead Utilities” Throughout my tenure at Doghead Animation, I have been able to effectively streamline the work process by creating a multitude of scripts and tools. These tools have aided in simplifying the work process, allowing for more efficiency and enhanced productivity. My skillset has allowed me to leverage a diverse range of programming languages, […]
Mesh Optimizer
Mesh Optimizer This was a project made for my college finals, the task was to reduce the polygon count on a unity scene without using any sort of 3d modelling programm, I’ve achived that merging the same 3d models in a single one and eliminating the faces that were not seen. Download